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Benchmarking data encoding methods in Quantum Machine Learning

Zang, Orlane, Barrué, Grégoire, Quertier, Tony

arXiv.org Artificial Intelligence

Quantum Machine Learning (QML) is a research area that focuses on the development of Machine Learning (ML) algorithms that can be executed by a quantum computer. Taking advantage of quantum phenomena such as quantum superposition and quantum entanglement, the incorporation of quantum computing in ML aims to leverage the power of the quantum computer to improve existing classical ML algorithms [1]. The process of manipulating the states of qubits by arbitrarily changing the gate parameters for the desired result is closely related to the training process of machine learning algorithms. For solving any specific problem, QML algorithms can be designed as a quantum circuit with a sequence of different quantum gate operations [2][3]. However, Noisy Intermediate Scale Quantum (NISQ) computers are limited in resources and subject to sources of error, such as noise induced by each quantum operation [4][5]. This makes it difficult to develop QML algorithms that perform as well as or better than conventional ones. Hence, developing QML algorithms with good performance, despite today's limited resources, has become a major challenge. To achieve this, it is important to look at several aspects of a QML task, such that the data encoding part. Quantum encoding involves the conversion of classical information into quantum states, enabling QML algorithms to operate efficiently.



Adaptively Sampling-Reusing-Mixing Decomposed Gradients to Speed Up Sharpness Aware Minimization

Deng, Jiaxin, Pang, Junbiao

arXiv.org Artificial Intelligence

Sharpness-Aware Minimization (SAM) improves model generalization but doubles the computational cost of Stochastic Gradient Descent (SGD) by requiring twice the gradient calculations per optimization step. To mitigate this, we propose Adaptively sampling-Reusing-mixing decomposed gradients to significantly accelerate SAM (ARSAM). Concretely, we firstly discover that SAM's gradient can be decomposed into the SGD gradient and the Projection of the Second-order gradient onto the First-order gradient (PSF). Furthermore, we observe that the SGD gradient and PSF dynamically evolve during training, emphasizing the growing role of the PSF to achieve a flat minima. Therefore, ARSAM is proposed to the reused PSF and the timely updated PSF still maintain the model's generalization ability. Extensive experiments show that ARSAM achieves state-of-the-art accuracies comparable to SAM across diverse network architectures. On CIFAR-10/100, ARSAM is comparable to SAM while providing a speedup of about 40\%. Moreover, ARSAM accelerates optimization for the various challenge tasks (\textit{e.g.}, human pose estimation, and model quantization) without sacrificing performance, demonstrating its broad practicality.% The code is publicly accessible at: https://github.com/ajiaaa/ARSAM.


Concurrent validity of computer-vision artificial intelligence player tracking software using broadcast footage

Crang, Zachary L., Johnston, Rich D., Mills, Katie L., Billingham, Johsan, Robertson, Sam, Cole, Michael H., Weakley, Jonathon, and, Adam Hewitt, Duthie, Grant M.

arXiv.org Artificial Intelligence

This study aimed to: (1) understand whether commercially available computer-vision and artificial intelligence (AI) player tracking software can accurately measure player position, speed and distance using broadcast footage and (2) determine the impact of camera feed and resolution on accuracy. Data were obtained from one match at the 2022 Qatar Federation Internationale de Football Association (FIFA) World Cup. Tactical, programme and camera 1 feeds were used. Three commercial tracking providers that use computer-vision and AI participated. Providers analysed instantaneous position (x, y coordinates) and speed (m\,s^{-1}) of each player. Their data were compared with a high-definition multi-camera tracking system (TRACAB Gen 5). Root mean square error (RMSE) and mean bias were calculated. Position RMSE ranged from 1.68 to 16.39 m, while speed RMSE ranged from 0.34 to 2.38 m\,s^{-1}. Total match distance mean bias ranged from -1745 m (-21.8%) to 1945 m (24.3%) across providers. Computer-vision and AI player tracking software offer the ability to track players with fair precision when players are detected by the software. Providers should use a tactical feed when tracking position and speed, which will maximise player detection, improving accuracy. Both 720p and 1080p resolutions are suitable, assuming appropriate computer-vision and AI models are implemented.


Are nuclear masks all you need for improved out-of-domain generalisation? A closer look at cancer classification in histopathology

Tomar, Dhananjay, Binder, Alexander, Kleppe, Andreas

arXiv.org Artificial Intelligence

Domain generalisation in computational histopathology is challenging because the images are substantially affected by differences among hospitals due to factors like fixation and staining of tissue and imaging equipment. We hypothesise that focusing on nuclei can improve the out-of-domain (OOD) generalisation in cancer detection. We propose a simple approach to improve OOD generalisation for cancer detection by focusing on nuclear morphology and organisation, as these are domain-invariant features critical in cancer detection. Our approach integrates original images with nuclear segmentation masks during training, encouraging the model to prioritise nuclei and their spatial arrangement. Going beyond mere data augmentation, we introduce a regularisation technique that aligns the representations of masks and original images. We show, using multiple datasets, that our method improves OOD generalisation and also leads to increased robustness to image corruptions and adversarial attacks. The source code is available at https://github.com/undercutspiky/SFL/


LAuReL: Learned Augmented Residual Layer

Menghani, Gaurav, Kumar, Ravi, Kumar, Sanjiv

arXiv.org Artificial Intelligence

One of the core pillars of efficient deep learning methods is architectural improvements such as the residual/skip connection, which has led to significantly better model convergence and quality. Since then the residual connection has become ubiquitous in not just convolutional neural networks but also transformer-based architectures, the backbone of LLMs. In this paper we introduce \emph{Learned Augmented Residual Layer} (LAuReL) -- a novel generalization of the canonical residual connection -- with the goal to be an in-situ replacement of the latter while outperforming on both model quality and footprint metrics. Our experiments show that using \laurel can help boost performance for both vision and language models. For example, on the ResNet-50, ImageNet 1K task, it achieves $60\%$ of the gains from adding an extra layer, while only adding $0.003\%$ more parameters, and matches it while adding $2.6\times$ fewer parameters.


An Autotuning-based Optimization Framework for Mixed-kernel SVM Classifications in Smart Pixel Datasets and Heterojunction Transistors

Wu, Xingfu, Oli, Tupendra, Qian, ustin H., Taylor, Valerie, Hersam, Mark C., Sangwan, Vinod K.

arXiv.org Artificial Intelligence

Support Vector Machine (SVM) is a state-of-the-art classification method widely used in science and engineering due to its high accuracy, its ability to deal with high dimensional data, and its flexibility in modeling diverse sources of data. In this paper, we propose an autotuning-based optimization framework to quantify the ranges of hyperparameters in SVMs to identify their optimal choices, and apply the framework to two SVMs with the mixed-kernel between Sigmoid and Gaussian kernels for smart pixel datasets in high energy physics (HEP) and mixed-kernel heterojunction transistors (MKH). Our experimental results show that the optimal selection of hyperparameters in the SVMs and the kernels greatly varies for different applications and datasets, and choosing their optimal choices is critical for a high classification accuracy of the mixed kernel SVMs. Uninformed choices of hyperparameters C and coef0 in the mixed-kernel SVMs result in severely low accuracy, and the proposed framework effectively quantifies the proper ranges for the hyperparameters in the SVMs to identify their optimal choices to achieve the highest accuracy 94.6\% for the HEP application and the highest average accuracy 97.2\% with far less tuning time for the MKH application.


EdgePruner: Poisoned Edge Pruning in Graph Contrastive Learning

Kato, Hiroya, Hasegawa, Kento, Hidano, Seira, Fukushima, Kazuhide

arXiv.org Artificial Intelligence

Graph Contrastive Learning (GCL) is unsupervised graph representation learning that can obtain useful representation of unknown nodes. The node representation can be utilized as features of downstream tasks. However, GCL is vulnerable to poisoning attacks as with existing learning models. A state-of-the-art defense cannot sufficiently negate adverse effects by poisoned graphs although such a defense introduces adversarial training in the GCL. To achieve further improvement, pruning adversarial edges is important. To the best of our knowledge, the feasibility remains unexplored in the GCL domain. In this paper, we propose a simple defense for GCL, EdgePruner. We focus on the fact that the state-of-the-art poisoning attack on GCL tends to mainly add adversarial edges to create poisoned graphs, which means that pruning edges is important to sanitize the graphs. Thus, EdgePruner prunes edges that contribute to minimizing the contrastive loss based on the node representation obtained after training on poisoned graphs by GCL. Furthermore, we focus on the fact that nodes with distinct features are connected by adversarial edges in poisoned graphs. Thus, we introduce feature similarity between neighboring nodes to help more appropriately determine adversarial edges. This similarity is helpful in further eliminating adverse effects from poisoned graphs on various datasets. Finally, EdgePruner outputs a graph that yields the minimum contrastive loss as the sanitized graph. Our results demonstrate that pruning adversarial edges is feasible on six datasets. EdgePruner can improve the accuracy of node classification under the attack by up to 5.55% compared with that of the state-of-the-art defense. Moreover, we show that EdgePruner is immune to an adaptive attack.


Motor Imagery Decoding Using Ensemble Curriculum Learning and Collaborative Training

Zoumpourlis, Georgios, Patras, Ioannis

arXiv.org Artificial Intelligence

Objective: In this work, we study the problem of cross-subject motor imagery (MI) decoding from electroenchephalography (EEG) data. Multi-subject EEG datasets present several kinds of domain shifts due to various inter-individual differences (e.g. brain anatomy, personality and cognitive profile). These domain shifts render multi-subject training a challenging task and also impede robust cross-subject generalization. Method: We propose a two-stage model ensemble architecture, built with multiple feature extractors (first stage) and a shared classifier (second stage), which we train end-to-end with two loss terms. The first loss applies curriculum learning, forcing each feature extractor to specialize to a subset of the training subjects and promoting feature diversity. The second loss is an intra-ensemble distillation objective that allows collaborative exchange of knowledge between the models of the ensemble. Results: We compare our method against several state-of-the-art techniques, conducting subject-independent experiments on two large MI datasets, namely Physionet and OpenBMI. Our algorithm outperforms all of the methods in both 5-fold cross-validation and leave-one-subject-out evaluation settings, using a substantially lower number of trainable parameters. Conclusion: We demonstrate that our model ensembling approach combining the powers of curriculum learning and collaborative training, leads to high learning capacity and robust performance. Significance: Our work addresses the issue of domain shifts in multi-subject EEG datasets, paving the way for calibration-free BCI systems.